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Yo Snyder

FuryWhat the Horror of War Reveals

by Yo Snyder | 2014-10-16 | Movies, Reviews
War has become nothing but a game to us. Due to the Call of Duty’s and the Battlefields and the Medal of Honors, mowing down hordes of enemies has become as mundane as taking out the trash; it’s a necessary chore to get the job done. Fury seems to want to remind us that war is more morally complex than that, and when killing becomes “just another part of the job”, what does that say about our humanity? I say it seems to want to explore these issues because while the initial set up of the film is ready to delve into the murky quagmire of the morality of war, the story ends with a scene that could have easily been one of the key set pieces from any of the previously mentioned games; with about as much reflection as a gamer might have mowing down countless enemies to complete the level. It’s a shame because it’s clear that Fury really, almost desperately, wants to join the pantheon of great war films like Saving Private Ryan and Blackhawk Down, but despite all of its hard work it falls short of that lofty goal. Instead it ends up being just a pretty good war movie that strives to depicts the horrors of war that in the end plays out like an epic Medal of Honor video game level. The best part of Fury? The sound design. I know that’s kind of a strange thing to pick out as the best element, but I’m telling you, the sound was one of the most impressive things about this movie. You felt every cannon shot, every explosion, every bullet, every impact. I jumped in my seat once or twice due to the sharp, explosive retort of mortar fire. My seat rattled at times during scenes inside the tank. This is the type of sound design that should win an Oscar (the rest of the movie…not so much). Couple that with a mostly great sound track, and Fury does a fantastic job of establishing an extremely tense atmosphere. There are times where it almost feels like you’re watching some sort of intense horror movie rather than a war movie – which... read
 

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